package game.messages.simulation
{
	import engine.network.*;
	import flash.utils.*;
	
	public class RxSimulation_PlayerLevelUpMessage extends RxNetMessageBase
	{
		public var playerIndex:int;
		public var newLevel:uint;
		public var skillPointsGranted:uint = 0;
		public var goldGranted:uint = 0;
		public var platinumGranted:uint = 0;
		public var keysGranted:uint = 0;
		public var itemsGranted:Vector.<uint>;
		public static const messageId:int = 50787;
		public static const fixedSize:Boolean = false;
		
		public function RxSimulation_PlayerLevelUpMessage()
		{
			this.itemsGranted = new Vector.<uint>;
		}
	}
}